3D By Buzz


Library of All the Videos on this Site


If you want to watch them in the order in which they were made...

1 Intro to Autodesk Maya 1: A quick look at the interface
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Intro to Autodesk Maya 2: The 3 kinds of 3D modeling in Maya - HD
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Intro to Autodesk Maya 3: Translating, Scaling, and Rotating in 3 Space
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Intro to Autodesk Maya 4: A first NURBS modeling and materials and rendering example (with better sound)
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Intro to Autodesk Maya 5: A first look at polygon modeling using extrusion
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Intro to Autodesk Maya 6: Modeling a cactus with NURBS lofting, extrusion, sculpting, and projecting
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Intro to Autodesk Maya 7: Using the Outliner to create object dependencies
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Intro to Autodesk Maya 8: Keyframing and the graph editor
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Intro to Autodesk Maya 9: Using the basic polygon tools for adding edges and beveling and detaching surfaces
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Intro to Autodesk Maya 10: NURBS surfaces versus polygon models and modeling with the sweep of a cylinder
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Intro to Autodesk Maya 11: Using materials, procedural textures, and bump mapping to create the surfaces of objects.
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Intro to Autodesk Maya 12: Using materials, textures, and bump mapping, part 2
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Intro to Autodesk Maya 13: Using an outside image editor - Pixelmator - to prep a texture 3 months 1 week ago
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Intro to Autodesk Maya 14: A simple projection texture with interactive placement
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Intro to Autodesk Maya 15: Using particle dynamics to create rocket exhaust
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Intro to Autodesk Maya 16: Using nDynamics software particles to create Trix
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Intro to Autodesk Maya 17: Using nDynamics cloth to create a flag
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Intro to Autodesk Maya 18: Making rain with nDynamics hardware particles
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Intro to Autodesk Maya 19: An intro to inverse kinematics and skeletons
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Intro to Autodesk Maya 20: Using NURBS stitching to create smooth connected surfaces
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Intro to Autodesk Maya 21: Using Subdivision, NURBS, the Shatter effect and fur to create a cracked egg
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Intro to Autodesk Maya 22: Using the blend shape deformer to animate the foot of a chick being born
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Intro to Autodesk Maya 23: Using a Bend Deformer to Animate the Rolling Up of a Pool Cover
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Intro to Autodesk Maya 24: Using Pixelmator to create overlays that hide lines in tiled image textures
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Intro to Autodesk Maya 25: Comparing three glass bottles with with Mental Ray
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Intro to Autodesk Maya 26: Using glass and fluids to create a stylized effect
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Intro to Autodesk Maya 27: Banking an object along a motion path
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Intro to Autodesk Maya 28: Using light fog and a material glow effect
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Intro to Autodesk Maya 29: Workflow in and around Maya
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Intro to Autodesk Maya 30: Moving the center of rotation to make a door open
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Intro to Autodesk Maya 31: Making a shirt with nCloth and rendering from the perspective of a camera
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Intro to Autodesk Maya 32: A polygon Moai in stone and metal
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Intro to Autodesk Maya 33: Timing animation to a sound track
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Intro to Autodesk Maya 34: Generating a Full Human IK Skeleton and Rig, with a Soft Bind
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Intro to Autodesk Maya 35: Smoothing polygon models with normals and with soft select
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Intro to Autodesk Maya 36: Extruding a polygon face to make a wall and using a file texture as the color attribute
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Intro to Autodesk Maya 37: Using light linking to accentuate aspects of a scene
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Intro to Autodesk Maya 38: Using the toon shader to give a 3D model a 2D look
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Intro to Autodesk Maya 39: Using a file texture as a material color and making sure a material won't wander
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Intro to Autodesk Maya 40: 2D and 3D paint effects
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Intro to Autodesk Maya 41: A first look at the UV Editor
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Intro to Autodesk Maya 42: Rigid body collisions and ray tracing
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Intro to Autodesk Maya 43: Using Smudge in the UV Editor to Customize a Texture
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Intro to Autodesk Maya 44: Using the Channel Box to Keyframe the Transparency of an Object
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Intro to Autodesk Maya 45: Using an Expression to Rotate a Door Knob
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Intro to Autodesk Maya 46: Using the Mental Ray Sun and Sky
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Intro to Autodesk Maya 47: Comparing various UV Texture Editor settings on two textures